Modules
For our project, we had decided to adopt a random walk strategy during the ball collection phase, followed by a one-time dumping of the balls into a specific bin when the game time is almost up. Therefore, our state charts are simple and only a few modules are needed.
The modules in this project are :
1) FSR Service module
2) Strategy Finite State Machine module
3) Random Walk and Deposit Finite State Machine module
4) Motor Control module
The modules in this project are :
1) FSR Service module
2) Strategy Finite State Machine module
3) Random Walk and Deposit Finite State Machine module
4) Motor Control module
Pseudo Code
Pseudo Code Listings
Source Code Listings
Header and Source File Listings
EventCheckers.h
FSM_Strategy_Control.h FSM_RandomWalkAndDeposit.h Module_Motor_Control.h Service_FSR.h
| EventCheckers.c
FSM_Strategy_Control.c FSM_RandomWalkAndDeposit.c Module_Motor_Control.c Service_FSR.c
|